Viewing entries tagged
explosions

Just Cause 4

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Just Cause 4

Sometimes when I sit down to write these blog posts, I wonder to myself what kind of point I might want to make about the game in question. Often I have something I want to say, so I just ramble on until I think I've said it, but then there are those special cases where I don't really feel like I have a lot to say, but I still want to ramble on a bit because I had such a good time after all.

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Pineapple Smash Crew

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Pineapple Smash Crew

For the longest time "procedurally generated levels" was gaming blasphemy and an immediate turn off when used in a game's description. It felt like as soon as Minecraft hit it big, everyone and their mother was including procedurally generated elements in their game. The promise was millions of combinations and infinite replay-ability, which ultimately wound up meaning an endless gauntlet of bad content to slog through.

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