I'm always in two minds about whether or not I should write about Early Access games, especially before they are finished. Part of me feels like it's a bit unfair to assess something that's in the process of being made, but a much bigger part of me says that if you're selling a promise, you're open for business. Besides, it's not as if I'm going to be playing anymore Flotsam anyway - just be warned that this game may change a lot by the time it eventually gets released.
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There's something exciting in the process of discovery that's often ruined by mass marketing and the hype machine. It's kind of impossible to be surprised by a big budget game with an even bigger advertising budget, as they tend to throw all the good stuff at you before you even make a purchase. Thankfully though, the lower end of the market is full of little surprises waiting to be discovered.
This won't be the first time I get excited about an odd concept finding its place within the technical world of gaming, and I hope it won't be the last. In fact, this game has spawned so many imitators that it's hard to keep track anymore. I mean, who would have ever thought that cooking games would become their own genre.
Sometimes having a good idea isn't enough to really make an impression among the myriad of indie games released on a regular basis. Most of the time, a game really needs to be the complete package if it's going to catch your eye, but there are always exceptions to the rule.
Why has our society evolved to a state where sexual themes are feared more than violence? The other night I started watching The Revenant, which is a good movie, but there's a scene near the beginning (minor spoilers ahoy) where Leonardo DiCaprio's character gets mauled by a bear. The scene was shot really well and with subtle effects and camera trickery, it really looks like this massive bear is tearing into the man. Bones are broken, flesh ripped open, and it's altogether a brutal depiction of violence.